I am a PhD candidate at NYU's Immersive Computing Lab, advised by Prof. Qi Sun. My research is focused around studying the relationship between what we observe in our surroundings and how its perception affects our behavior and ability to perform visual tasks in the context of comptuer graphics applications. More broadly, I'm interested in how research on human perception can be leveraged to augment and improve computer graphics systems to aide in our daily lives.
Prior to starting my studies at NYU in Spring 2021, I received my BS and MEng degrees in Computer Science and Engineering at MIT in 2018 and 2019 respectively. During my time at MIT, I was part of the Computer Graphics Group at CSAIL, and was advised by Prof. Fredo Durand, where I worked on incorporating differentiable ray tracing into machine learning pipelines.
May 2023 I started an internship at Adobe Research mentored by Chang Xiao.
May 2023 I received an award for Outstanding Performance on the PhD Qualification Exam at NYU.
Dec 2022 I got an Honorable Mention at the Snap Research Fellowship.
Oct 2022 A paper I contributed to received the Best Journal Paper Award at IEEE ISMAR 2022.
Aug 2022 My first-authored paper received the Best Paper Award at ACM SIGGRAPH 2022.
May 2022 I started an internship at NVIDIA's Human Performance and Experience Team (HPX) mentored by Rachel Brown.
MIT 6.815/865: Digital and Computational Photography: Teaching Assistant, Spring 2019
MIT 6.858: Computer Systems Security: Teaching Assistant, Spring 2018
MIT 6.148: WebLab: Introduction to Web Programming: Co-Instructor
Lecture Videos:
Winter 2017
and
Winter 2018